﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace Nuzzle.Protocol.Messages.Game.Approach
{
    public class AuthenticationTicketMessage : NetworkMessage
    {
        public string Lang { get; set; }
        public string Ticket { get; set; }

        public AuthenticationTicketMessage(NetworkMessageReader reader)
            : base(reader)
        {
            this.Lang = reader.Reader.readUTF();
            this.Ticket = reader.Reader.readUTF();
        }
    }
}
